Charles Chen Ge
Charles Chen Ge
Illustrator, Concept Artist
Vancouver, Canada

Summary

Professional Fine Arts experiences including illustration, concept art, photography and 3D Modeling. Keep pushing forward with boundary for exploring new way for art expression.

Skills

Concept DesignIllustration3D ModelingStoryboardingPhotographyGraphic DesignFilm EditingSketchingOil Paintingtraditional printmaking

Software proficiency

Photoshop
Photoshop
Painter
Painter
Illustrator
Illustrator
Adobe Lightroom
Adobe Lightroom
Maya
Maya
ZBrush
ZBrush
Nuke
Nuke
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Substance B2M
Substance B2M
Mudbox
Mudbox
InDesign
InDesign
Knald
Knald
Premiere
Premiere
Frostbite Engine
Frostbite Engine
R3DS Wrap
R3DS Wrap
RealityCapture
RealityCapture
Agisoft
Agisoft
Octane Render
Octane Render
Keyshot
Keyshot
Unity
Unity
Blender
Blender

Reel

Productions

  • Marvel evergreen icon design 191 v2
    • Mobile Game
      Marvel: Contest of Champions
    • Year
      2018
    • Role
      Senior Illustrator
    • Company
      Kabam Vancouver
  • Nintchdbpict0003303275694
    • Video Game
      FIFA 2018
    • Year
      2017
    • Role
      Character Artist, Tattoo designer
    • Company
      Electronic Arts Canada
  • 1038862 lb 231x326 en us   2016 07 21 10 11 54 1b27093a8723b707c8433a4aafc9203fd660d669
    • Video Game
      FIFA 2017
    • Year
      2016
    • Role
      Character Artist
    • Company
      Electronic Arts Canada
  • 719kppq1vll. sl1000
    • Video Game
      FIFA 2016
    • Year
      2015
    • Role
      Character Artist
    • Company
      Electronic Arts Canada

Experience

  • Lead Artist/ Illustrator at Kabam Vancouver
    Vancouver, Canada
    January 2018 - Present

    Lead the Illustration Team for creating Splash/ Loading art, Wallpaper, Teaser and Game icon to social asset for the current and upcoming Marvel and Disney mobile game project.

  • Character Artits at Electronic Arts Vancouver
    Vancouver, Canada
    February 2015 - January 2018

  • Art director and Concept artist at Beijing Apollo Game Studio
    Beijing , China
    October 2012 - January 2014

    Lead the visual research and development for the major mobile game project

    Gave visual and vocal feedbacks for the artworks delivered by the artists

    Created the main concept key frames and character designs for the game project

    Directed the deisgn of User interface and created the game application icon

    Illustrated and designed the mission briefing, loading and marketing images

  • Book Illustrator, Graphic and Industrial Designer, Fashion Photographer at OSO Design House
    Vancouver, Canada
    December 2008 - June 2013

    Design souvenir projects for major Canadian attractions including Capilano Suspension

    Bridge, Grouse Mountain, The Butchart Gardens, Rocky Mountaineers, Calgary Tower

    and Marine Land.

    Designed wide ranges of souvenir products including T-shirts, keychain, pin, zipper pull,

    magnet, photo frame, bobble head, water globe and backpack.

    Illustrated educational book for young children, Canadian Alphabet, and

    published in 2009.